Generating a plane of best fit
Clash Royale CLAN TAG#URR8PPP
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I am working on some matlab code trying to generate a plane of best fit. However, I don't have a set of points, the only given information is two angles (the pitch and yaw). Is there a way to go about this?
Thanks much,
Andy
linear-algebra matlab
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I am working on some matlab code trying to generate a plane of best fit. However, I don't have a set of points, the only given information is two angles (the pitch and yaw). Is there a way to go about this?
Thanks much,
Andy
linear-algebra matlab
Welcome to MSE. Please read this text about how to ask a good question.
â José Carlos Santos
Jul 28 at 15:32
You can make a normal vector in your coordinate system pointing in same direction as planes equation if pitch and yaw = 0 and then you rotate it according to the definition of pitch and yaw. You can probably do the rotation by multiplying the vector with rotation matrices.
â mathreadler
Jul 28 at 18:05
add a comment |Â
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I am working on some matlab code trying to generate a plane of best fit. However, I don't have a set of points, the only given information is two angles (the pitch and yaw). Is there a way to go about this?
Thanks much,
Andy
linear-algebra matlab
I am working on some matlab code trying to generate a plane of best fit. However, I don't have a set of points, the only given information is two angles (the pitch and yaw). Is there a way to go about this?
Thanks much,
Andy
linear-algebra matlab
asked Jul 28 at 15:29
Andy
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1
Welcome to MSE. Please read this text about how to ask a good question.
â José Carlos Santos
Jul 28 at 15:32
You can make a normal vector in your coordinate system pointing in same direction as planes equation if pitch and yaw = 0 and then you rotate it according to the definition of pitch and yaw. You can probably do the rotation by multiplying the vector with rotation matrices.
â mathreadler
Jul 28 at 18:05
add a comment |Â
Welcome to MSE. Please read this text about how to ask a good question.
â José Carlos Santos
Jul 28 at 15:32
You can make a normal vector in your coordinate system pointing in same direction as planes equation if pitch and yaw = 0 and then you rotate it according to the definition of pitch and yaw. You can probably do the rotation by multiplying the vector with rotation matrices.
â mathreadler
Jul 28 at 18:05
Welcome to MSE. Please read this text about how to ask a good question.
â José Carlos Santos
Jul 28 at 15:32
Welcome to MSE. Please read this text about how to ask a good question.
â José Carlos Santos
Jul 28 at 15:32
You can make a normal vector in your coordinate system pointing in same direction as planes equation if pitch and yaw = 0 and then you rotate it according to the definition of pitch and yaw. You can probably do the rotation by multiplying the vector with rotation matrices.
â mathreadler
Jul 28 at 18:05
You can make a normal vector in your coordinate system pointing in same direction as planes equation if pitch and yaw = 0 and then you rotate it according to the definition of pitch and yaw. You can probably do the rotation by multiplying the vector with rotation matrices.
â mathreadler
Jul 28 at 18:05
add a comment |Â
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Welcome to MSE. Please read this text about how to ask a good question.
â José Carlos Santos
Jul 28 at 15:32
You can make a normal vector in your coordinate system pointing in same direction as planes equation if pitch and yaw = 0 and then you rotate it according to the definition of pitch and yaw. You can probably do the rotation by multiplying the vector with rotation matrices.
â mathreadler
Jul 28 at 18:05