What is the first moment of the image irradiance?

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP











up vote
0
down vote

favorite












Recently I took on the task of surface reconstruction. And now I try to take a grasp on how to find the illumination direction given gray-scale image under Lambertian assumption. The formula I stuck on is the first foment of the image irradiance:



$$ mu_1= E( E(alpha,beta))=int_0^2pi int_0^pi/2 E(alpha,beta)f(alpha,beta) dbeta dalpha $$



where:



$E(.)$ - expectation operator



$E(alpha,beta)$ - image irradiance



$f(alpha,beta)$ - distribution of the normal vectors



So, my questions are the following:



  1. How to understand what the first moment of the image irradiance is and how to depict it on spherical coordinate system?


  2. Regarding $f(alpha,beta)$ author states that the number of normal vectors with slant equal to $beta$ will be proportional to cos $beta$, hence can be assumed as $f(alpha,beta) = fraccosbeta2pi.$ But I can't interpret it geometrically even though I understand what Gaussian distribution is.


Thanks in advance.







share|cite|improve this question





















  • $cosbeta$ is a geometric factor which probably accounts for the fact that a surface viewed under an angle has a smaller apparent area.
    – Yves Daoust
    Jul 18 at 16:00















up vote
0
down vote

favorite












Recently I took on the task of surface reconstruction. And now I try to take a grasp on how to find the illumination direction given gray-scale image under Lambertian assumption. The formula I stuck on is the first foment of the image irradiance:



$$ mu_1= E( E(alpha,beta))=int_0^2pi int_0^pi/2 E(alpha,beta)f(alpha,beta) dbeta dalpha $$



where:



$E(.)$ - expectation operator



$E(alpha,beta)$ - image irradiance



$f(alpha,beta)$ - distribution of the normal vectors



So, my questions are the following:



  1. How to understand what the first moment of the image irradiance is and how to depict it on spherical coordinate system?


  2. Regarding $f(alpha,beta)$ author states that the number of normal vectors with slant equal to $beta$ will be proportional to cos $beta$, hence can be assumed as $f(alpha,beta) = fraccosbeta2pi.$ But I can't interpret it geometrically even though I understand what Gaussian distribution is.


Thanks in advance.







share|cite|improve this question





















  • $cosbeta$ is a geometric factor which probably accounts for the fact that a surface viewed under an angle has a smaller apparent area.
    – Yves Daoust
    Jul 18 at 16:00













up vote
0
down vote

favorite









up vote
0
down vote

favorite











Recently I took on the task of surface reconstruction. And now I try to take a grasp on how to find the illumination direction given gray-scale image under Lambertian assumption. The formula I stuck on is the first foment of the image irradiance:



$$ mu_1= E( E(alpha,beta))=int_0^2pi int_0^pi/2 E(alpha,beta)f(alpha,beta) dbeta dalpha $$



where:



$E(.)$ - expectation operator



$E(alpha,beta)$ - image irradiance



$f(alpha,beta)$ - distribution of the normal vectors



So, my questions are the following:



  1. How to understand what the first moment of the image irradiance is and how to depict it on spherical coordinate system?


  2. Regarding $f(alpha,beta)$ author states that the number of normal vectors with slant equal to $beta$ will be proportional to cos $beta$, hence can be assumed as $f(alpha,beta) = fraccosbeta2pi.$ But I can't interpret it geometrically even though I understand what Gaussian distribution is.


Thanks in advance.







share|cite|improve this question













Recently I took on the task of surface reconstruction. And now I try to take a grasp on how to find the illumination direction given gray-scale image under Lambertian assumption. The formula I stuck on is the first foment of the image irradiance:



$$ mu_1= E( E(alpha,beta))=int_0^2pi int_0^pi/2 E(alpha,beta)f(alpha,beta) dbeta dalpha $$



where:



$E(.)$ - expectation operator



$E(alpha,beta)$ - image irradiance



$f(alpha,beta)$ - distribution of the normal vectors



So, my questions are the following:



  1. How to understand what the first moment of the image irradiance is and how to depict it on spherical coordinate system?


  2. Regarding $f(alpha,beta)$ author states that the number of normal vectors with slant equal to $beta$ will be proportional to cos $beta$, hence can be assumed as $f(alpha,beta) = fraccosbeta2pi.$ But I can't interpret it geometrically even though I understand what Gaussian distribution is.


Thanks in advance.









share|cite|improve this question












share|cite|improve this question




share|cite|improve this question








edited Jul 18 at 15:52
























asked Jul 16 at 17:46









Taras Mykhalchuk

11




11











  • $cosbeta$ is a geometric factor which probably accounts for the fact that a surface viewed under an angle has a smaller apparent area.
    – Yves Daoust
    Jul 18 at 16:00

















  • $cosbeta$ is a geometric factor which probably accounts for the fact that a surface viewed under an angle has a smaller apparent area.
    – Yves Daoust
    Jul 18 at 16:00
















$cosbeta$ is a geometric factor which probably accounts for the fact that a surface viewed under an angle has a smaller apparent area.
– Yves Daoust
Jul 18 at 16:00





$cosbeta$ is a geometric factor which probably accounts for the fact that a surface viewed under an angle has a smaller apparent area.
– Yves Daoust
Jul 18 at 16:00
















active

oldest

votes











Your Answer




StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
);
);
, "mathjax-editing");

StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "69"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
convertImagesToLinks: true,
noModals: false,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);








 

draft saved


draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f2853663%2fwhat-is-the-first-moment-of-the-image-irradiance%23new-answer', 'question_page');

);

Post as a guest



































active

oldest

votes













active

oldest

votes









active

oldest

votes






active

oldest

votes










 

draft saved


draft discarded


























 


draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f2853663%2fwhat-is-the-first-moment-of-the-image-irradiance%23new-answer', 'question_page');

);

Post as a guest













































































Comments

Popular posts from this blog

What is the equation of a 3D cone with generalised tilt?

Relationship between determinant of matrix and determinant of adjoint?

Color the edges and diagonals of a regular polygon